14 November 2011

WW2 naval, part 2

When it rains, it pours sometimes... Just when I thought that I had figured out a simple WW2 project, I find something else that catches my fancy.  Here are the two candidates:

Plan Rubber - US forces try to invade Brazil to insure the security of airbases in Northern Brazil, vital to the transfer of aircraft from the US to Africa/Middle East/Australia.

The Med - France vs. Italy in a what-if based around Italy's earlier entry into WW2 i.e. 1939.

Plan Rubber, although hypothetical, has a lot going for it.  Most of the US forces are available in miniature from GHQ.  It can be limited in scope, or expanded.  I am thinking of two different starts to this project.  One, the US invades in March 1942 and provokes an angry reaction from Brazil, and two, Brazil has already turned to an Axis puppet and the invasion is an Allied reaction.  The first option I think would make a great short campaign, starting after US forces make their initial landings and focusing on the Brazilian reaction.  The Brazilian forces would not need as much added, although they would still be much better than their historical counterparts, as the Brazilian dreadnoughts were barely functional at this time and there was a severe lack of modern destroyers.  The second option would see a greatly augmented Brazilian navy and air force operating against an Allied (US/British) force.  So, there is a 'Small Solution' and a 'Large Solution' for Plan Rubber, which would allow for the inevitable desire for project creep.

The Med is being sparked by the soon-to-be-released Bretagne battleship miniatures by GHQ.  Again, this would be a project that could start small and expand.  GHQ makes most of the classes of the Italian Navy (except for some destroyers and smaller) while the French fleet is growing.  Project creep for The Med would include adding Royal Navy units.

Both plans have interesting features, and I have suitable miniatures for each of them.

Decisions, decisions!

1 comment:

  1. Trying to arrange a pacific campaign using SWWAS as campaign strategic rules


    ¿would you have a ruleset in mind?